Toon 'Jackie' for Character Creator

This was a practice and a test to see how far the CC3+ base mesh and auto-bone-adjustments could be pushed, and to see if such a character would be usable for animation. I used Zwrap to transfer details of Makar Malicki's "Jackie" sculpt onto the CC3+ base mesh. The facial profile is mostly adjusted for animation, but certain expressions are awkward.

For a character like this, I'd probably 'finalize' it by converting it to a Non-Standard character.